It holds true that computer game based on films rarely work out well. That’s since most of them are rushed out the door to coincide with the release of the movie and ride its buzz wave, with the main intention typically being to capitalize that initial appeal and make a quick dollar.
The sad reality is that even lukewarm or flat-out negative reviews will not necessarily delay hardcore fans wanting to get a taste of their favorite movies and characters first-hand in some sort of virtual world.
In spite of the lots of horrible tie-ins we have actually experienced through the years, there are some previous films which our company believe might have made terrific games, if done properly. And while well-executed film licenses are absolutely the exception, it’s not like they don’t exist.
At any rate, these are the greatest missed opportunities in our viewpoint, with a quick outline of how the game could’ve gone. Or indeed still might go, potentially, given the nostalgia and reboot fever of current times which has made its existence highly felt in pop culture (and a minimum of resurrecting an old home would mean no mad deadline rush to get the video game released).
Westworld was initially a 1973 movie, brought strongly back to our attention with the recent HBO TELEVISION series, and it’s perfect material for a computer game. Primarily because the fictional Westworld is, basically, a ‘real-life’ sandbox of a video game (occupied by android NPCs) which you can explore, quest in, etc.
So its destination as an open world PC video game is apparent, but yet has actually never been made use of. A Westworld video game based on the TV series remained in fact made, however it was simply a mobile offering, and essentially a rip-off of Fallout Shelter(literally, by all accounts– it was shut down in the face of a Bethesda claim).
So, that ill-fated iOS and Android effort was a management sim, and a similar Theme Park-style world contractor might work well as a much larger-scale PC version. However as discussed, this is surely ideal fodder for an open world mission- ’em- up in which you might play a visitor to Westworld, but likely the more appropriate path would be to put you in the shoes of an android, and turn it into a survival game. Can you make it through the attentions of the human visitors, and all their darkly-driven requirements? Probably not.
A minimum of if we ‘d got something like this, we wouldn’t require to be stressing a lot over precisely when (or if) Red Dead Redemption 2 will arrive on the PC And indeed Rockstar’s title is likely the reason a full-on Westworld video game was never ever done …
A cult traditional sci-fi scary flick from 1997, Cube informs the story of a lot of terrified folks who have no idea why they are imprisoned in a huge cube, which is in fact a series of 26 x 26 x 26 cube-shaped small spaces all connected together with hatches on every wall. Some rooms are filled with all way of nasty traps, and the big cube continuously reconfigures itself by moving the little rooms inside it around.
Okay, so the film seems rather dated now, but is still engaging in terms of the mental worry it trucks in– as the caught cube occupants start to turn versus each other– and this would be where a game capitalizes.
We envisage a multiplayer romp with a heavy confusing element and improvised combat, perhaps even with concealed goals (possibly one player is an expert ‘bad person’, or the game might introduce a peace of mind mechanic, and when enough nerves have actually been appropriately frayed, a player’s objective changes from escape to dispatching the others).
Director Vincenzo Natali in fact thought it would make a terrific game, noting that he often talked about with his co-author whether they were composing a movie or a video game: “Because it actually has that sort of structure to it. So, I believe it would adapt perfectly. It would be seamless. I actually composed an outline for a video game. I likewise thought it would be intriguing, because in addition to handling the traps, you ‘d need to handle the other individuals.”
We’re on board, however regretfully no game developer was, as these remarks were made nearly a decade ago now. Still, you never understand what the future might hold (however it probably involves razor-wire and acid traps, if Cube is anything to go by).
3. District 9
One of our favorite sci-fi films, District 9 is another futuristic residential or commercial property which favorably pled to be become a PC video game. And director Neill Blomkamp– who began his career as a 3D animator– even confessed in the past that it ‘d be a ‘interesting’ basis for a video game in lots of respects (although he was worried about the normal film license mistakes).
Blomkamp noted that he shot some parts of District 9 in a manner similar to a video game production, and that the motion picture’s environments– being embeded in a Johannesburg shantytown, which is a containment camp for extra-terrestrials– and its cool alien weapons would be spot-on material for a game.
So yes, this might’ve produced a potentially superior shooter. Not a meaningless shooter, rather one which fully immerses itself in the movie’s highly envisioned alternate truth which has numerous tussling factions (aliens, soldiers, gangsters), and possibly tosses in some RPG-like ability levelling components to boot.
If you want to see what a District 9 shooter might have looked like, then take a look at this video of a mocked-up level produced by some game-making trainees at the National Animation and Style Centre in Canada.
As a last note, Blomkamp was going to make a Halo motion picture at one point (but it got cancelled), and early in 2019 he made a short movie for BioWare’s Anthem So possibly unsurprisingly, it seems a Blomkamp game could be in the cards before too long (even if it isn’t a film conversion).
4. The Truman Show
This one is admittedly a bit left-field, however indulge us. We’re a sucker for the movie, and the idea here would be to cast the gamer in the role of the huge bad overseer of the truth show.
We imagine a game along the lines of The Sims in which Truman Burbank goes about his every day life and job. It depends on you to direct and funnel him around, ensuring he enters appropriately entertaining situations to keep your viewing figures up, while likewise juggling things like product placement to preserve your earnings stream. All the while, obviously, you have to make every effort to keep Truman from discovering the real nature of his reality (which he eventually finds in the movie).
If this was a modern game, what would make it truly cool is a Twitch combination component whereby the streamer playing might have a real-life viewing audience, and ‘real’ viewing figures that they had to keep as best they could. Yeah, this one is improbable, however we have actually always thought that something along these lines could produce an actually compelling video game.
After Creation came out, Christopher Nolan let us know that a computer game of the movie was a possibility. At the time, Nolan said: “( What) we are looking at doing is developing a video game based upon the world of the movie, which has all kinds of ideas that you can’t fit into a feature movie.”
Clearly, that never happened, and it’s a pity, since we believe a game adaptation might’ve pulled off some extremely fascinating techniques– and we ‘d love to have known what Nolan wanted.
Definitely, there’s a threat that an Inception game might have been swallowed by its own lofty ambition, but equally there’s a great deal of potential in building weird and wonderful dream worlds– which have clever interactions on each other therein, like losing gravity as seen in the movie– and lots of scope for an engaging overarching storyline.
If you’re not encouraged by Creation, then further think about a genuinely superior Nolan movie outing: Memento. A crime-thriller epic of a video game played out completely in reverse …
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